Following the Coin Toss graphic, this represent the probability distribution for a 4 faces dice.
Any axes direction correspond to a face.
Both axes set the range according minimum and maximum values.
The Y axis automatically set the range according the min and max values reached by the sum of launches (Head = +1 and Cross = -1), so all the data is always visible.
X axis stick to the 0 of the Y axis.
Inspired by the book “How to Cut a Cake: And Other Mathematical Conundrums” of Ian Steward, I start to code some graphics to represent the coin toss probability.
Soon I will upload the demo and code with more details.
By now some screenshots: